Holy shit, little green army men! We finished the Recon two turns before ending the game. Figured we were fine, but we got RNG'd a bit and Helo got an Infection when a dude appeared in his location the turn before he ended the game. Available at a lower price from other sellers that may not offer free Prime shipping. Scratched it off to reveal nothing, so nice dodge there. Roxley Games Brass Birmingham Board Games, 168 months to 1188 months. Next up for us is to Recon out Lagos, which we prepped by making a permanent Supply Center. South America is looking a bit grim, which I can imagine will be the case until the Far East opens up and potential port access appears. Took two population hits, but spent points to even them out. Focused on pumping population to Mexico City and Moscow since they are kind of remote.Įnded up adding about 5-8 Infection/City cards to box 6. Not sure if that's a good number or not, but we'll find out. Also used an Unrationed Event to completely remove Chicago's Infection cards from the game. Had to or risk a potential game ending outbreak. We were once again hoping to remove something remote, but we'll take it.īut yeah, these Hallow Men look like they are going to suck. I'm hoping there will be a way to deal with them, and their nasty infected cities, soon enough. We did have to jump through hoops to make it happen (adding Moscow to the grid, then discarding a black card to add it to our hand), so maybe not intended?īunny Kingdom, or the alternate title "Why the hell is this rabbit themed?" I wonder if we screwed ourselves by opening that path in place of the Largo path first. Seems like someone decided to merge Kingdomino and a simplified Terraforming Mars (I'm sure there's another game it's closer to can't place one though). It was okay, but you could get 4 games of Kingdomino in the amount of time it takes to play this, and it's not that much more enjoyable enough to justify the increased playtime.Įssentially a VERY simplified Arkham Horror card game. Like, Betrayal at HotH attribute mechanics simple. That, combined with the card exploration and timed scenario investigation of the AH card game. In the sense of being if you wanted the AH:TCG narrative experience with super casual players, it was alright? There was one Escape Room style puzzle to solve, so there's that if your group would enjoy it.ģ reservations I had about the game. This game is the worst value for your money prospect I've ever seen.
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